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Original file line number Diff line number Diff line change
Expand Up @@ -392,13 +392,24 @@ public bool TryReset()
// to transition from canceled to non-canceled.
if (_state == NotCanceledState)
{
// If there is no timer, then we're free to reset. If there is a timer, then we need to first try
// to reset it to be infinite so that it won't fire, and then recognize that it could have already
// fired by the time we successfully changed it, and so check to see whether that's possibly the case.
// If we successfully reset it and it never fired, then we can be sure it won't trigger cancellation.
bool reset =
_timer is not TimerQueueTimer timer ||
(timer.Change(Timeout.UnsignedInfinite, Timeout.UnsignedInfinite) && !timer._everQueued);
bool reset = false;

try
{
// If there is no timer, then we're free to reset. If there is a timer, then we need to first try
// to reset it to be infinite so that it won't fire, and then recognize that it could have already
// fired by the time we successfully changed it, and so check to see whether that's possibly the case.
// If we successfully reset it and it never fired, then we can be sure it won't trigger cancellation.
reset = _timer is not TimerQueueTimer timer ||
(timer.Change(Timeout.UnsignedInfinite, Timeout.UnsignedInfinite) && !timer._everQueued);
}
catch (ObjectDisposedException)
{
// Just eat the exception. There is no other way to tell that
// the timer has been disposed, and even if there were, there
// would not be a good way to deal with the observe/dispose
// race condition.
}

if (reset)
{
Expand Down