This repository was archived by the owner on Feb 25, 2025. It is now read-only.
Roll Skia from 0006ad01ce55 to 0dd83e165ae9 (21 revisions) #22659
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https://skia.googlesource.com/skia.git/+log/0006ad01ce55..0dd83e165ae9
2020-11-20 [email protected] Revert "SkSL: Test/implement "geometric" intrinsics"
2020-11-20 [email protected] Revert "Hook up ShaderErrorHandler in the Metal backend."
2020-11-20 [email protected] Revert "Remove legacy SkImage::MakeFromYUVATextures."
2020-11-20 [email protected] Remove uses of SkCanvas::flush
2020-11-20 [email protected] tweak SkVMBlitter for paints with no shader
2020-11-20 [email protected] Factor out redundant code for compiling GLSL/Metal/SPIR-V/CPP/H files.
2020-11-20 [email protected] Don't allow replaceClip to exceed bitmap device size
2020-11-20 [email protected] Spruce up iOS viewer and cut CPU drain
2020-11-20 [email protected] Hook up ShaderErrorHandler in the Metal backend.
2020-11-20 [email protected] SkSL: Test/implement "geometric" intrinsics
2020-11-20 [email protected] resolve filterquality up front in imageshader
2020-11-20 [email protected] SkSL: Reduce default heap usage, improve heap benchmarks
2020-11-20 [email protected] Reland "Remove inliner from IR generation stage."
2020-11-20 [email protected] Update GrProgramInfo's constructor
2020-11-20 [email protected] Revert "Simplify layer bounds syncing and no-device error handling in SkCanvas::internalSaveLayer"
2020-11-20 [email protected] Move vulkan memory uma stats to report on submit.
2020-11-20 [email protected] Remove legacy SkImage::MakeFromYUVATextures.
2020-11-20 [email protected] Allow swizzle optimizations to apply to any 'trivial' ctor fields.
2020-11-20 [email protected] Enable Mac to build with SK_VULKAN enabled.
2020-11-20 [email protected] Pass in the color load op to GrProgramInfo.
2020-11-20 [email protected] Code cleanup: Remove references to IRNodes from SkSLPool.
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