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Fix issue from merge conflict.
  • Loading branch information
eyebrowsoffire committed Feb 17, 2024
commit 13038117050b839c14efa3858b13467d2e6b08d1
12 changes: 7 additions & 5 deletions lib/web_ui/test/ui/frame_timings_test.dart
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@ import 'dart:async';

import 'package:test/bootstrap/browser.dart';
import 'package:test/test.dart';
import 'package:ui/src/engine.dart';
import 'package:ui/ui.dart' as ui;

import '../common/test_initialization.dart';
Expand All @@ -20,30 +21,31 @@ void testMain() {
});

test('collects frame timings', () async {
final EnginePlatformDispatcher dispatcher = ui.PlatformDispatcher.instance as EnginePlatformDispatcher;
List<ui.FrameTiming>? timings;
ui.PlatformDispatcher.instance.onReportTimings = (List<ui.FrameTiming> data) {
dispatcher.onReportTimings = (List<ui.FrameTiming> data) {
timings = data;
};
Completer<void> frameDone = Completer<void>();
ui.PlatformDispatcher.instance.onDrawFrame = () {
dispatcher.onDrawFrame = () {
final ui.SceneBuilder sceneBuilder = ui.SceneBuilder();
sceneBuilder
..pushOffset(0, 0)
..pop();
ui.PlatformDispatcher.instance.render(sceneBuilder.build()).then((_) {
dispatcher.render(sceneBuilder.build()).then((_) {
frameDone.complete();
});
};

// Frame 1.
ui.PlatformDispatcher.instance.scheduleFrame();
dispatcher.scheduleFrame();
await frameDone.future;
expect(timings, isNull, reason: "100 ms hasn't passed yet");
await Future<void>.delayed(const Duration(milliseconds: 150));

// Frame 2.
frameDone = Completer<void>();
ui.PlatformDispatcher.instance.scheduleFrame();
dispatcher.scheduleFrame();
await frameDone.future;
expect(timings, hasLength(2), reason: '100 ms passed. 2 frames pumped.');
for (final ui.FrameTiming timing in timings!) {
Expand Down