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ggml : slight improvement of Q4_3 - no need for loop unrolling
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ggerganov committed Apr 22, 2023
commit 76b6b267e6c2b594033d919d9165ec362559bdae
48 changes: 12 additions & 36 deletions ggml.c
Original file line number Diff line number Diff line change
Expand Up @@ -2875,77 +2875,53 @@ static void ggml_vec_dot_q4_3_q8_0(const int n, float * restrict s, const void *
float32x4_t sumv0 = vdupq_n_f32(0.0f);
float32x4_t sumv1 = vdupq_n_f32(0.0f);

float summs = 0.0f;
float summs0 = 0.0f;
float summs1 = 0.0f;

for (int i = 0; i < nb; i += 2) {
for (int i = 0; i < nb; ++i) {
const block_q4_3 * restrict x0_0 = &x[2*(i + 0) + 0];
const block_q4_3 * restrict x0_1 = &x[2*(i + 0) + 1];
const block_q4_3 * restrict x1_0 = &x[2*(i + 1) + 0];
const block_q4_3 * restrict x1_1 = &x[2*(i + 1) + 1];

const block_q8_0 * restrict y0 = &y[i + 0];
const block_q8_0 * restrict y1 = &y[i + 1];

summs += GGML_FP16_TO_FP32(x0_0->m) * y0->s0 + GGML_FP16_TO_FP32(x0_1->m) * y0->s1;
summs += GGML_FP16_TO_FP32(x1_0->m) * y1->s0 + GGML_FP16_TO_FP32(x1_1->m) * y1->s1;

const uint8x16_t m4b = vdupq_n_u8(0xf);

const float x0_0d = GGML_FP16_TO_FP32(x0_0->d);
const float x0_1d = GGML_FP16_TO_FP32(x0_1->d);
const float x1_0d = GGML_FP16_TO_FP32(x1_0->d);
const float x1_1d = GGML_FP16_TO_FP32(x1_1->d);
summs0 += GGML_FP16_TO_FP32(x0_0->m) * y0->s0;
summs1 += GGML_FP16_TO_FP32(x0_1->m) * y0->s1;

const uint8x16_t v0_0 = vcombine_u8(vld1_u8(x0_0->qs), vld1_u8(x0_1->qs));
const uint8x16_t v0_1 = vcombine_u8(vld1_u8(x1_0->qs), vld1_u8(x1_1->qs));

// 4-bit -> 8-bit
const int8x16_t v0_0l = vreinterpretq_s8_u8(vandq_u8 (v0_0, m4b));
const int8x16_t v0_0l = vreinterpretq_s8_u8(vandq_u8 (v0_0, vdupq_n_u8(0xf)));
const int8x16_t v0_0h = vreinterpretq_s8_u8(vshrq_n_u8(v0_0, 4));
const int8x16_t v0_1l = vreinterpretq_s8_u8(vandq_u8 (v0_1, m4b));
const int8x16_t v0_1h = vreinterpretq_s8_u8(vshrq_n_u8(v0_1, 4));

// interleave
const int8x16_t v0_0lz = vzip1q_s8(v0_0l, v0_0h);
const int8x16_t v0_0hz = vzip2q_s8(v0_0l, v0_0h);
const int8x16_t v0_1lz = vzip1q_s8(v0_1l, v0_1h);
const int8x16_t v0_1hz = vzip2q_s8(v0_1l, v0_1h);

// load y
const int8x16_t v1_0l = vld1q_s8(y0->qs);
const int8x16_t v1_0h = vld1q_s8(y0->qs + 16);
const int8x16_t v1_1l = vld1q_s8(y1->qs);
const int8x16_t v1_1h = vld1q_s8(y1->qs + 16);

const float x0_0d = GGML_FP16_TO_FP32(x0_0->d);
const float x0_1d = GGML_FP16_TO_FP32(x0_1->d);

#if defined(__ARM_FEATURE_DOTPROD)
sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(vdotq_s32(vdupq_n_s32(0), v0_0lz, v1_0l)), x0_0d*y0->d);
sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(vdotq_s32(vdupq_n_s32(0), v0_0hz, v1_0h)), x0_1d*y0->d);
sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(vdotq_s32(vdupq_n_s32(0), v0_1lz, v1_1l)), x1_0d*y1->d);
sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(vdotq_s32(vdupq_n_s32(0), v0_1hz, v1_1h)), x1_1d*y1->d);
sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(vdotq_s32(vdupq_n_s32(0), v0_0hz, v1_0h)), x0_1d*y0->d);
#else
const int16x8_t pl0l = vmull_s8(vget_low_s8 (v0_0lz), vget_low_s8 (v1_0l));
const int16x8_t pl0h = vmull_s8(vget_high_s8(v0_0lz), vget_high_s8(v1_0l));
const int16x8_t ph0l = vmull_s8(vget_low_s8 (v0_0hz), vget_low_s8 (v1_0h));
const int16x8_t ph0h = vmull_s8(vget_high_s8(v0_0hz), vget_high_s8(v1_0h));

const int16x8_t pl1l = vmull_s8(vget_low_s8 (v0_1lz), vget_low_s8 (v1_1l));
const int16x8_t pl1h = vmull_s8(vget_high_s8(v0_1lz), vget_high_s8(v1_1l));
const int16x8_t ph1l = vmull_s8(vget_low_s8 (v0_1hz), vget_low_s8 (v1_1h));
const int16x8_t ph1h = vmull_s8(vget_high_s8(v0_1hz), vget_high_s8(v1_1h));

const int32x4_t pl0 = vaddq_s32(vpaddlq_s16(pl0l), vpaddlq_s16(pl0h));
const int32x4_t ph0 = vaddq_s32(vpaddlq_s16(ph0l), vpaddlq_s16(ph0h));
const int32x4_t pl1 = vaddq_s32(vpaddlq_s16(pl1l), vpaddlq_s16(pl1h));
const int32x4_t ph1 = vaddq_s32(vpaddlq_s16(ph1l), vpaddlq_s16(ph1h));

sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(pl0), x0_0d*y0->d);
sumv0 = vmlaq_n_f32(sumv0, vcvtq_f32_s32(ph0), x0_1d*y0->d);
sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(pl1), x1_0d*y1->d);
sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(ph1), x1_1d*y1->d);
sumv1 = vmlaq_n_f32(sumv1, vcvtq_f32_s32(ph0), x0_1d*y0->d);
#endif
}

sumf = vaddvq_f32(vaddq_f32(sumv0, sumv1)) + summs;
*s = vaddvq_f32(vaddq_f32(sumv0, sumv1)) + summs0 + summs1;
#elif defined(__AVX2__)
// Initialize accumulator with zeros
__m256 acc = _mm256_setzero_ps();
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