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Strange noise in the rendered result #174

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@YZsZY

Hello Author! Recently I've been rendering 2DGS results and I've noticed a lot of strange noise in some cases, but I don't have these problems when rendering with supersplat, it feels like a bug, so I'd like to ask you if you've encountered this problem? Thx a lot~
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I thought it's caused by some GS floater points in front of the camera, but I found that the GS point cloud was actually quite clean
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