-
Notifications
You must be signed in to change notification settings - Fork 6.4k
Add fps argument to export_to_gif function. #6786
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Merged
Merged
Changes from all commits
Commits
File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Uh oh!
There was an error while loading. Please reload this page.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Okay to add the FPS argument, but I think you get unexpected results setting duration in this way. e.g. You have 100 frames, and you set FPS to 10. One would expect a 10 second GIF. But what you actually end up with is a 100 millisecond GIF.
Duration should be calculated with something like:
Or optionally we provide a
duration
argument that defaults to 100 milliseconds and the FPS argument can override itThere was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Thank you for reviewing.
Since
duration
can specify the number of seconds in ms to display one frame, I think it will work correctly at1000 // fps
.I attached gifs I actually tried my code at fps 1 and 10. I generated 16 frames by PIA example code.
1 fps -> 1000 duration

10 fps -> 100 duration

There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Ah okay. Misunderstood how duration was applied. Looks good to me 👍🏽