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Merged
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847 #1517
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fb890e8
refactor
vdlald e89042a
remove boilerplate code
vdlald bd48d6c
refactor
vdlald 2e36a11
remove lombok, related to #1503
vdlald 87cf6b7
refactor
vdlald 29eecfd
forgot to run the App
vdlald bab48ef
fix style
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -23,9 +23,8 @@ | |
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| package com.iluwatar.abstractfactory; | ||
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| import com.iluwatar.abstractfactory.App.FactoryMaker.KingdomType; | ||
| import org.slf4j.Logger; | ||
| import org.slf4j.LoggerFactory; | ||
| import lombok.Getter; | ||
| import lombok.extern.slf4j.Slf4j; | ||
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| /** | ||
| * The Abstract Factory pattern provides a way to encapsulate a group of individual factories that | ||
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@@ -41,105 +40,42 @@ | |
| * and its implementations ( {@link ElfKingdomFactory}, {@link OrcKingdomFactory}). The example uses | ||
| * both concrete implementations to create a king, a castle and an army. | ||
| */ | ||
| public class App { | ||
| @Slf4j | ||
| public class App implements Runnable { | ||
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| private static final Logger LOGGER = LoggerFactory.getLogger(App.class); | ||
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| private King king; | ||
| private Castle castle; | ||
| private Army army; | ||
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| /** | ||
| * Creates kingdom. | ||
| */ | ||
| public void createKingdom(final KingdomFactory factory) { | ||
| setKing(factory.createKing()); | ||
| setCastle(factory.createCastle()); | ||
| setArmy(factory.createArmy()); | ||
| } | ||
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| King getKing(final KingdomFactory factory) { | ||
| return factory.createKing(); | ||
| } | ||
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| public King getKing() { | ||
| return king; | ||
| } | ||
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| private void setKing(final King king) { | ||
| this.king = king; | ||
| } | ||
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| Castle getCastle(final KingdomFactory factory) { | ||
| return factory.createCastle(); | ||
| } | ||
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| public Castle getCastle() { | ||
| return castle; | ||
| } | ||
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| private void setCastle(final Castle castle) { | ||
| this.castle = castle; | ||
| } | ||
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| Army getArmy(final KingdomFactory factory) { | ||
| return factory.createArmy(); | ||
| } | ||
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| public Army getArmy() { | ||
| return army; | ||
| } | ||
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| private void setArmy(final Army army) { | ||
| this.army = army; | ||
| } | ||
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| /** | ||
| * The factory of kingdom factories. | ||
| */ | ||
| public static class FactoryMaker { | ||
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| /** | ||
| * Enumeration for the different types of Kingdoms. | ||
| */ | ||
| public enum KingdomType { | ||
| ELF, ORC | ||
| } | ||
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| /** | ||
| * The factory method to create KingdomFactory concrete objects. | ||
| */ | ||
| public static KingdomFactory makeFactory(KingdomType type) { | ||
| switch (type) { | ||
| case ELF: | ||
| return new ElfKingdomFactory(); | ||
| case ORC: | ||
| return new OrcKingdomFactory(); | ||
| default: | ||
| throw new IllegalArgumentException("KingdomType not supported."); | ||
| } | ||
| } | ||
| } | ||
| @Getter | ||
| private final Kingdom kingdom = new Kingdom(); | ||
|
Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. You can refactor it to but its upto you
Contributor
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I don't quite understand why. Can you explain it in more detail? |
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| /** | ||
| * Program entry point. | ||
| * | ||
| * @param args command line args | ||
| */ | ||
| public static void main(String[] args) { | ||
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| var app = new App(); | ||
| } | ||
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| LOGGER.info("Elf Kingdom"); | ||
| app.createKingdom(FactoryMaker.makeFactory(KingdomType.ELF)); | ||
| LOGGER.info(app.getArmy().getDescription()); | ||
| LOGGER.info(app.getCastle().getDescription()); | ||
| LOGGER.info(app.getKing().getDescription()); | ||
| @Override | ||
| public void run() { | ||
| log.info("Elf Kingdom"); | ||
| createKingdom(Kingdom.FactoryMaker.makeFactory(Kingdom.FactoryMaker.KingdomType.ELF)); | ||
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| log.info(kingdom.getArmy().getDescription()); | ||
| log.info(kingdom.getCastle().getDescription()); | ||
| log.info(kingdom.getKing().getDescription()); | ||
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| log.info("Orc Kingdom"); | ||
| createKingdom(Kingdom.FactoryMaker.makeFactory(Kingdom.FactoryMaker.KingdomType.ORC)); | ||
| log.info(kingdom.getArmy().getDescription()); | ||
| log.info(kingdom.getCastle().getDescription()); | ||
| log.info(kingdom.getKing().getDescription()); | ||
| } | ||
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| LOGGER.info("Orc Kingdom"); | ||
| app.createKingdom(FactoryMaker.makeFactory(KingdomType.ORC)); | ||
| LOGGER.info(app.getArmy().getDescription()); | ||
| LOGGER.info(app.getCastle().getDescription()); | ||
| LOGGER.info(app.getKing().getDescription()); | ||
| /** | ||
| * Creates kingdom. | ||
| */ | ||
| public void createKingdom(final KingdomFactory factory) { | ||
| kingdom.setKing(factory.createKing()); | ||
| kingdom.setCastle(factory.createCastle()); | ||
| kingdom.setArmy(factory.createArmy()); | ||
| } | ||
| } | ||
38 changes: 38 additions & 0 deletions
38
abstract-factory/src/main/java/com/iluwatar/abstractfactory/Kingdom.java
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,38 @@ | ||
| package com.iluwatar.abstractfactory; | ||
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| import lombok.Data; | ||
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| @Data | ||
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|
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| public class Kingdom { | ||
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| private King king; | ||
| private Castle castle; | ||
| private Army army; | ||
|
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| /** | ||
| * The factory of kingdom factories. | ||
| */ | ||
| public static class FactoryMaker { | ||
|
|
||
| /** | ||
| * Enumeration for the different types of Kingdoms. | ||
| */ | ||
| public enum KingdomType { | ||
| ELF, ORC | ||
| } | ||
|
|
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| /** | ||
| * The factory method to create KingdomFactory concrete objects. | ||
| */ | ||
| public static KingdomFactory makeFactory(KingdomType type) { | ||
| switch (type) { | ||
| case ELF: | ||
| return new ElfKingdomFactory(); | ||
| case ORC: | ||
| return new OrcKingdomFactory(); | ||
| default: | ||
| throw new IllegalArgumentException("KingdomType not supported."); | ||
| } | ||
| } | ||
| } | ||
| } | ||
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