I'm a QA engineer working on a Crop Health detection model. I provide detailed analysis and breakdowns to the engineering teams, improving the reliability of the model output.
In my spare time, I experiment with game development utilising Unreal Engine Blueprints, Godot's GDScript, and
I am also working with JavaScript/TypeScript and React to improve my Full-Stack development skills.
- 👾I am currently working on a Mini ARPG in Godot
- 🎨Currently learning 3D Character Sculpting in Blender
On a journey of continuous learning and improving my skills



