- Bozeman, Montana, USA
- jacobdanczyk.com
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SpeedSimLib
SpeedSimLib PublicSpeedSim source code used to create a DLL for programmatic simulation control
C++
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SpeedSimML
SpeedSimML PublicUsing Machine Learning and SpeedSim source code to develop optimum fleet and defense compositions in OGame, the legendary space themed multiplayer management game.
C++
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