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Heap Spray is a widely used payload-delivery technique, most JS engines nowadays integrate special mechanisms to mitigate it. Such as nozzle, bubble, etc. I recently came to conclusion that in JerryScript there are also a kind of mitigation to Heap-Spray, can you guys maybe confirm this and tell me what are the mechanisms being used in JerryScript to mitigate Heap-Spray?
If you refer me to any documentation that I can read considering this issue, I will also be very thankful.