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@renovate renovate bot commented Oct 25, 2021

Note: This PR body was truncated due to platform limits.

This PR contains the following updates:

Package Change Age Confidence
socket.io (source) ~0.9.13~4.8.0 age confidence

GitHub Vulnerability Alerts

CVE-2020-28481

The package socket.io before 2.4.0 are vulnerable to Insecure Defaults due to CORS Misconfiguration. All domains are whitelisted by default.

CVE-2024-38355

Impact

A specially crafted Socket.IO packet can trigger an uncaught exception on the Socket.IO server, thus killing the Node.js process.

node:events:502
    throw err; // Unhandled 'error' event
    ^

Error [ERR_UNHANDLED_ERROR]: Unhandled error. (undefined)
    at new NodeError (node:internal/errors:405:5)
    at Socket.emit (node:events:500:17)
    at /myapp/node_modules/socket.io/lib/socket.js:531:14
    at process.processTicksAndRejections (node:internal/process/task_queues:77:11) {
  code: 'ERR_UNHANDLED_ERROR',
  context: undefined
}

Affected versions

Version range Needs minor update?
4.6.2...latest Nothing to do
3.0.0...4.6.1 Please upgrade to [email protected] (at least)
2.3.0...2.5.0 Please upgrade to [email protected]

Patches

This issue is fixed by socketio/socket.io@15af22f, included in [email protected] (released in May 2023).

The fix was backported in the 2.x branch today: socketio/socket.io@d30630b

Workarounds

As a workaround for the affected versions of the socket.io package, you can attach a listener for the "error" event:

io.on("connection", (socket) => {
  socket.on("error", () => {
    // ...
  });
});

For more information

If you have any questions or comments about this advisory:

  • Open a discussion here

Thanks a lot to Paul Taylor for the responsible disclosure.

References


Release Notes

socketio/socket.io (socket.io)

v4.8.3

Compare Source

v4.8.2

Compare Source

Bug Fixes
  • bundle: do not mangle the "_placeholder" attribute (bis) (cdae019)
  • drain queue before emitting "connect" (#​5259) (d19928e)
Dependencies

v4.8.1

Compare Source

Bug Fixes
  • bundle: do not mangle the "_placeholder" attribute (ca9e994)
Dependencies

v4.8.0

Compare Source

Features
Custom transport implementations

The transports option now accepts an array of transport implementations:

import { io } from "socket.io-client";
import { XHR, WebSocket } from "engine.io-client";

const socket = io({
  transports: [XHR, WebSocket]
});

Here is the list of provided implementations:

Transport Description
Fetch HTTP long-polling based on the built-in fetch() method.
NodeXHR HTTP long-polling based on the XMLHttpRequest object provided by the xmlhttprequest-ssl package.
XHR HTTP long-polling based on the built-in XMLHttpRequest object.
NodeWebSocket WebSocket transport based on the WebSocket object provided by the ws package.
WebSocket WebSocket transport based on the built-in WebSocket object.
WebTransport WebTransport transport based on the built-in WebTransport object.

Usage:

Transport browser Node.js Deno Bun
Fetch ✅ (1)
NodeXHR
XHR
NodeWebSocket
WebSocket ✅ (2)
WebTransport

(1) since v18.0.0
(2) since v21.0.0

Added in f4d898e and b11763b.

Test each low-level transports

When setting the tryAllTransports option to true, if the first transport (usually, HTTP long-polling) fails, then the other transports will be tested too:

import { io } from "socket.io-client";

const socket = io({
  tryAllTransports: true
});

This feature is useful in two cases:

  • when HTTP long-polling is disabled on the server, or if CORS fails
  • when WebSocket is tested first (with transports: ["websocket", "polling"])

The only potential downside is that the connection attempt could take more time in case of failure, as there have been reports of WebSocket connection errors taking several seconds before being detected (that's one reason for using HTTP long-polling first). That's why the option defaults to false for now.

Added in 579b243.

Bug Fixes
  • accept string | undefined as init argument (bis) (60c757f)
  • allow to manually stop the reconnection loop (13c6d2e)
  • close the engine upon decoding exception (04c8dd9)
  • do not send a packet on an expired connection (#​5134) (8adcfbf)
Dependencies

v4.7.5

Compare Source

Bug Fixes
  • close the adapters when the server is closed (bf64870)
  • remove duplicate pipeline when serving bundle (e426f3e)
Links

v4.7.4

Compare Source

Bug Fixes
  • typings: calling io.emit with no arguments incorrectly errored (cb6d2e0), closes #​4914
Links

v4.7.3

Compare Source

Bug Fixes
  • return the first response when broadcasting to a single socket (#​4878) (df8e70f)
  • typings: allow to bind to a non-secure Http2Server (#​4853) (8c9ebc3)
Links

v4.7.2

Compare Source

Bug Fixes
  • clean up child namespace when client is rejected in middleware (#​4773) (0731c0d)
  • webtransport: properly handle WebTransport-only connections (3468a19)
  • webtransport: add proper framing (a306db0)
Links

v4.7.1

Compare Source

The client bundle contains a few fixes regarding the WebTransport support.

Links

v4.7.0

Compare Source

Bug Fixes
  • remove the Partial modifier from the socket.data type (#​4740) (e5c62ca)
Features
Support for WebTransport

The Socket.IO server can now use WebTransport as the underlying transport.

WebTransport is a web API that uses the HTTP/3 protocol as a bidirectional transport. It's intended for two-way communications between a web client and an HTTP/3 server.

References:

Until WebTransport support lands in Node.js, you can use the @fails-components/webtransport package:

import { readFileSync } from "fs";
import { createServer } from "https";
import { Server } from "socket.io";
import { Http3Server } from "@​fails-components/webtransport";

// WARNING: the total length of the validity period MUST NOT exceed two weeks (https://w3c.github.io/webtransport/#custom-certificate-requirements)
const cert = readFileSync("/path/to/my/cert.pem");
const key = readFileSync("/path/to/my/key.pem");

const httpsServer = createServer({
  key,
  cert
});

httpsServer.listen(3000);

const io = new Server(httpsServer, {
  transports: ["polling", "websocket", "webtransport"] // WebTransport is not enabled by default
});

const h3Server = new Http3Server({
  port: 3000,
  host: "0.0.0.0",
  secret: "changeit",
  cert,
  privKey: key,
});

(async () => {
  const stream = await h3Server.sessionStream("/socket.io/");
  const sessionReader = stream.getReader();

  while (true) {
    const { done, value } = await sessionReader.read();
    if (done) {
      break;
    }
    io.engine.onWebTransportSession(value);
  }
})();

h3Server.startServer();

Added in 123b68c.

Client bundles with CORS headers

The bundles will now have the right Access-Control-Allow-xxx headers.

Added in 63f181c.

Links

v4.6.2

Compare Source

Bug Fixes
Links

v4.6.1

Compare Source

Bug Fixes
  • properly handle manually created dynamic namespaces (0d0a7a2)
  • types: fix nodenext module resolution compatibility (#​4625) (d0b22c6)
Links

v4.6.0

Compare Source

Bug Fixes
  • add timeout method to remote socket (#​4558) (0c0eb00)
  • typings: properly type emits with timeout (f3ada7d)
Features
Promise-based acknowledgements

This commit adds some syntactic sugar around acknowledgements:

  • emitWithAck()
try {
  const responses = await io.timeout(1000).emitWithAck("some-event");
  console.log(responses); // one response per client
} catch (e) {
  // some clients did not acknowledge the event in the given delay
}

io.on("connection", async (socket) => {
    // without timeout
  const response = await socket.emitWithAck("hello", "world");

  // with a specific timeout
  try {
    const response = await socket.timeout(1000).emitWithAck("hello", "world");
  } catch (err) {
    // the client did not acknowledge the event in the given delay
  }
});
  • serverSideEmitWithAck()
try {
  const responses = await io.timeout(1000).serverSideEmitWithAck("some-event");
  console.log(responses); // one response per server (except itself)
} catch (e) {
  // some servers did not acknowledge the event in the given delay
}

Added in 184f3cf.

Connection state recovery

This feature allows a client to reconnect after a temporary disconnection and restore its state:

  • id
  • rooms
  • data
  • missed packets

Usage:

import { Server } from "socket.io";

const io = new Server({
  connectionStateRecovery: {
    // default values
    maxDisconnectionDuration: 2 * 60 * 1000,
    skipMiddlewares: true,
  },
});

io.on("connection", (socket) => {
  console.log(socket.recovered); // whether the state was recovered or not
});

Here's how it works:

  • the server sends a session ID during the handshake (which is different from the current id attribute, which is public and can be freely shared)
  • the server also includes an offset in each packet (added at the end of the data array, for backward compatibility)
  • upon temporary disconnection, the server stores the client state for a given delay (implemented at the adapter level)
  • upon reconnection, the client sends both the session ID and the last offset it has processed, and the server tries to restore the state

The in-memory adapter already supports this feature, and we will soon update the Postgres and MongoDB adapters. We will also create a new adapter based on Redis Streams, which will support this feature.

Added in 54d5ee0.

Compatibility (for real) with Express middlewares

This feature implements middlewares at the Engine.IO level, because Socket.IO middlewares are meant for namespace authorization and are not executed during a classic HTTP request/response cycle.

Syntax:

io.engine.use((req, res, next) => {
  // do something

  next();
});

// with express-session
import session from "express-session";

io.engine.use(session({
  secret: "keyboard cat",
  resave: false,
  saveUninitialized: true,
  cookie: { secure: true }
}));

// with helmet
import helmet from "helmet";

io.engine.use(helmet());

A workaround was possible by using the allowRequest option and the "headers" event, but this feels way cleaner and works with upgrade requests too.

Added in 24786e7.

Error details in the disconnecting and disconnect events

The disconnect event will now contain additional details about the disconnection reason.

io.on("connection", (socket) => {
  socket.on("disconnect", (reason, description) => {
    console.log(description);
  });
});

Added in 8aa9499.

Automatic removal of empty child namespaces

This commit adds a new option, "cleanupEmptyChildNamespaces". With this option enabled (disabled by default), when a socket disconnects from a dynamic namespace and if there are no other sockets connected to it then the namespace will be cleaned up and its adapter will be closed.

import { createServer } from "node:http";
import { Server } from "socket.io";

const httpServer = createServer();
const io = new Server(httpServer, {
  cleanupEmptyChildNamespaces: true
});

Added in 5d9220b.

A new "addTrailingSlash" option

The trailing slash which was added by default can now be disabled:

import { createServer } from "node:http";
import { Server } from "socket.io";

const httpServer = createServer();
const io = new Server(httpServer, {
  addTrailingSlash: false
});

In the example above, the clients can omit the trailing slash and use /socket.io instead of /socket.io/.

Added in d0fd474.

Performance Improvements
  • precompute the WebSocket frames when broadcasting (da2b542)
Links:

v4.5.4

Compare Source

This release contains a bump of:

Links:

v4.5.3

Compare Source

Bug Fixes
  • typings: accept an HTTP2 server in the constructor (d3d0a2d)
  • typings: apply types to "io.timeout(...).emit()" calls (e357daf)
Links:

v4.5.2

Compare Source

Bug Fixes
  • prevent the socket from joining a room after disconnection (18f3fda)
  • uws: prevent the server from crashing after upgrade (ba497ee)
Links:

v4.5.1

Compare Source

Bug Fixes
  • forward the local flag to the adapter when using fetchSockets() (30430f0)
  • typings: add HTTPS server to accepted types (#​4351) (9b43c91)
Links:

v4.5.0

Compare Source

Bug Fixes
Features
  • add support for catch-all listeners for outgoing packets (531104d)

This is similar to onAny(), but for outgoing packets.

Syntax:

socket.onAnyOutgoing((event, ...args) => {
  console.log(event);
});
  • broadcast and expect multiple acks (8b20457)

Syntax:

io.timeout(1000).emit("some-event", (err, responses) => {
  // ...
});
  • add the "maxPayload" field in the handshake details (088dcb4)

So that clients in HTTP long-polling can decide how many packets they have to send to stay under the maxHttpBufferSize
value.

This is a backward compatible change which should not mandate a new major revision of the protocol (we stay in v4), as
we only add a field in the JSON-encoded handshake data:

0{"sid":"lv_VI97HAXpY6yYWAAAC","upgrades":["websocket"],"pingInterval":25000,"pingTimeout":5000,"maxPayload":1000000}
Links:

v4.4.1

Compare Source

Bug Fixes
Links:

v4.4.0

Compare Source

Bug Fixes
  • only set 'connected' to true after middleware execution (02b0f73)
Features
  • add an implementation based on uWebSockets.js (c0d8c5a)
const { App } = require("uWebSockets.js");
const { Server } = require("socket.io");

const app = new App();
const io = new Server();

io.attachApp(app);

io.on("connection", (socket) => {
  // ...
});

app.listen(3000, (token) => {
  if (!token) {
    console.warn("port already in use");
  }
});
socket.timeout(5000).emit("my-event", (err) => {
  if (err) {
    // the client did not acknowledge the event in the given delay
  }
});
interface SocketData {
  name: string;
  age: number;
}

const io = new Server<ClientToServerEvents, ServerToClientEvents, InterServerEvents, SocketData>();

io.on("connection", (socket) => {
  socket.data.name = "john";
  socket.data.age = 42;
});
Links:

v4.3.2

Compare Source

Bug Fixes
Links:

v4.3.1

Compare Source

Bug Fixes
Links:

v4.3.0

Compare Source

For this release, most of the work was done on the client side, see here.

Bug Fixes
  • typings: add name field to cookie option (#​4099) (033c5d3)
  • send volatile packets with binary attachments (dc81fcf)
Features
Links:

v4.2.0

Compare Source

Bug Fixes
  • typings: allow async listener in typed events (ccfd8ca)
Features
  • ignore the query string when serving client JavaScript (#​4024) (24fee27)
Links:

v4.1.3

Compare Source

Bug Fixes
  • fix io.except() method (94e27cd)
  • remove x-sourcemap header (a4dffc6)
Links:

v4.1.2

Compare Source

Bug Fixes
  • typings: ensure compatibility with TypeScript 3.x (0cb6ac9)
  • ensure compatibility with previous versions of the adapter (a2cf248)
Links:

v4.1.1

Compare Source

Bug Fixes
  • typings: properly type server-side events (b84ed1e)
  • typings: properly type the adapter attribute (891b187)
Links:

v4.1.0

Compare Source

Blog post: https://socket.io/blog/socket-io-4-1-0/

Features
  • add support for inter-server communication (93cce05)
  • notify upon namespace creation (499c892)
  • add a "connection_error" event (7096e98, from engine.io)
  • add the "initial_headers" and "headers" events (2527543, from engine.io)
Links:

v4.0.2

Compare Source

Bug Fixes
  • typings: make "engine" attribute public (b81ce4c)
  • properly export the Socket class (d65b6ee)
Links:

v4.0.1

Compare Source

Bug Fixes
Links:

v4.0.0

Compare Source

Blog post: https://socket.io/blog/socket-io-4-release/
Migration guide: https://socket.io/docs/v3/migrating-from-3-x-to-4-0/

Bug Fixes
  • make io.to(...) immutable (ac9e8ca)
Features
BREAKING CHANGES
  • io.to(...) now returns an immutable operator

Previously, broadcasting to a given room (by calling io.to()) would mutate the io instance, which could lead to surprising behaviors, like:

io.to("room1");
io.to("room2").emit(/* ... */); // also sent to room1

// or with async/await
io.to("room3").emit("details", await fetchDetails()); // random behavior: maybe in room3, maybe to all clients

Calling io.to() (or any other broadcast modifier) will now return an immutable instance.

Links:

v3.1.2

Compare Source

Bug Fixes
  • ignore packets received after disconnection (494c64e)
Links:

v3.1.1

Compare Source

Bug Fixes
  • properly parse the CONNECT packet in v2 compatibility mode (6f4bd7f)
  • typings: add return types and general-case overload signatures (#​3776) (9e8f288)
  • typings: update the types of "query", "auth" and "headers" (4f2e9a7)
Links:

v3.1.0

Compare Source

In order to ease the migration to Socket.IO v3, the v3 server is now able to communicate with v2 clients:

const io = require("socket.io")({
  allowEIO3: true // false by default
});

Note: the allowEIO3 refers to the version 3 of the Engine.IO protocol which is used in Socket.IO v2

Features
Bug Fixes
  • allow integers as event names (1c220dd)
Links:

v3.0.5

Compare Source

Bug Fixes
  • properly clear timeout on connection failure (170b739)
Reverts
  • restore the socket middleware functionality (bf54327)
Links:

v3.0.4

Compare Source

Links:

v3.0.3

Compare Source

Links:

v3.0.2

Compare Source

Bug Fixes
  • merge Engine.IO options (43705d7)
Links:

v3.0.1

Compare Source

Bug Fixes
  • export ServerOptions and Namespace types (#​3684) (f62f180)
  • typings: update the signature of the emit method (50671d9)
Links:

v3.0.0

Compare Source

More details about this release in the blog post: https://socket.io/blog/socket-io-3-release/

Dedicated migration guide: https://socket.io/docs/migrating-from-2-x-to-3-0/

Bug Fixes
  • close clients with no namespace (91cd255)
Features
  • emit an Error object upon middleware error (54bf4a4)
  • serve msgpack bundle (aa7574f)
  • add support for catch-all listeners (5c73733)
  • make Socket#join() and Socket#leave() synchronous (129c641)
  • remove prod dependency to socket.io-client (7603da7)
  • move binary detection back to the parser (669592d)
  • add ES6 module export (8b6b100)
  • do not reuse the Engine.IO id (2875d2c)
  • remove Server#set() method (029f478)
  • remove Socket#rooms object (1507b41)
  • remove the 'origins' option (a8c0600)
  • remove the implicit connection to the default namespace (3289f7e)
  • throw upon reserved event names (4bd5b23)
BREAKING CHANGES
  • the Socket#use() method is removed (see 5c73733)

  • Socket#join() and Socket#leave() do not accept a callback argument anymore.

Before:

socket.join("room1", () => {
 io.to("room1").emit("hello");
});

After:

socket.join("room1");
io.to("room1").emit("hello");
// or await socket.join("room1"); for custom adapters
  • the "connected" map is renamed to "sockets"
  • the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.
  • the 'origins' option is removed

Before:

new Server(3000, {
  origins: ["https://example.com"]
});

The 'origins' option was used in the allowRequest method, in order to
determine whether the request should pass or not. And the Engine.IO
server would implicitly add the necessary Access-Control-Allow-xxx
headers.

After:

new Server(3000, {
  cors: {
    origin: "https://example.com",
    methods: ["GET", "POST"],
    allowedHeaders: ["content-type"]
  }
});

The already existing 'allowRequest' option can be used for validation:

new Server(3000, {
  allowRequest: (req, callback) => {
    callback(null, req.headers.referer.startsWith("https://example.com"));
  }
});
  • Socket#rooms is now a Set instead of an object

  • Namespace#connected is now a Map instead of an object

  • there is no more implicit connection to the default namespace:

// client-side
const socket = io("/admin");

// server-side
io.on("connect", socket => {
  // not triggered anymore
})

io.use((socket, next) => {
  // not triggered anymore
});

io.of("/admin").use((socket, next) => {
  // triggered
});
  • the Server#set() method was removed

This method was kept for backward-compatibility with pre-1.0 versions.

Links:

v2.5.1

Compare Source

Bug Fixes
  • add a noop handler for the error event (d30630b)
Links:

v2.5.0

Compare Source

⚠️ WARNING ⚠️

The default value of the maxHttpBufferSize option has been decreased from 100 MB to 1 MB, in order to prevent attacks by denial of service.

Security advisory: GHSA-j4f2-536g-r55m

Bug Fixes
  • fix race condition in dynamic namespaces (05e1278)
  • ignore packet received after disconnection (22d4bdf)
  • only set 'connected' to true after middleware execution (226cc16)
  • prevent the socket from joining a room after disconnection (f223178)
Links:

v2.4.1

Compare Source

This release reverts the breaking change introduced in 2.4.0 (f78a575).

If you are using Socket.IO v2, you should explicitly allow/disallow cross-origin requests:

  • without CORS (server and client are served from the same domain):
const io = require("socket.io")(httpServer, {
  allowRequest: (req, callback) => {
    callback(null, req.headers.origin === undefined); // cross-origin requests will not be allowed
  }
});
  • with CORS (server and client are served from distinct domains):
io.origins(["http://localhost:3000"]); // for local development
io.origins(["https://ex

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@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from b36d42e to 92972d5 Compare November 4, 2021 17:12
@renovate renovate bot changed the title Update dependency socket.io to v2 [SECURITY] Update dependency socket.io to ~0.9.19 [SECURITY] Nov 4, 2021
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 92972d5 to 326b4e2 Compare November 4, 2021 19:45
@renovate renovate bot changed the title Update dependency socket.io to ~0.9.19 [SECURITY] Update dependency socket.io to v2 [SECURITY] Nov 4, 2021
@renovate renovate bot changed the title Update dependency socket.io to v2 [SECURITY] Update dependency socket.io to ~0.9.19 [SECURITY] Nov 5, 2021
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch 2 times, most recently from 374255d to 1c79c6e Compare November 5, 2021 14:35
@renovate renovate bot changed the title Update dependency socket.io to ~0.9.19 [SECURITY] Update dependency socket.io to v2 [SECURITY] Nov 5, 2021
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 1c79c6e to 9eb1217 Compare November 8, 2021 13:17
@renovate renovate bot changed the title Update dependency socket.io to v2 [SECURITY] Update dependency socket.io to ~0.9.19 [SECURITY] Nov 8, 2021
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v2 [security] fix(deps): update dependency socket.io to v4 [security] Aug 11, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 97c57fd to 8b526b0 Compare August 16, 2025 12:13
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v4 [security] fix(deps): update dependency socket.io to v2 [security] Aug 16, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 8b526b0 to aba0353 Compare August 23, 2025 15:41
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v2 [security] fix(deps): update dependency socket.io to v4 [security] Aug 23, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from aba0353 to 62d4096 Compare August 25, 2025 00:12
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v4 [security] fix(deps): update dependency socket.io to v2 [security] Aug 25, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 62d4096 to 721b0d5 Compare September 1, 2025 11:04
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v2 [security] fix(deps): update dependency socket.io to v4 [security] Sep 1, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 721b0d5 to 8878130 Compare September 2, 2025 10:37
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v4 [security] fix(deps): update dependency socket.io to v2 [security] Sep 2, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 8878130 to 410a013 Compare September 26, 2025 20:01
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v2 [security] fix(deps): update dependency socket.io to v4 [security] Sep 26, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 410a013 to c8dc0a8 Compare September 27, 2025 03:57
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v4 [security] fix(deps): update dependency socket.io to v2 [security] Sep 27, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from c8dc0a8 to 7c56be0 Compare October 25, 2025 12:04
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v2 [security] fix(deps): update dependency socket.io to v4 [security] Oct 25, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 7c56be0 to 306a8a4 Compare October 26, 2025 15:57
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v4 [security] fix(deps): update dependency socket.io to v2 [security] Oct 26, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 306a8a4 to a59a0a1 Compare November 16, 2025 07:56
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v2 [security] fix(deps): update dependency socket.io to v4 [security] Nov 16, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from a59a0a1 to d85f97b Compare November 20, 2025 04:04
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v4 [security] fix(deps): update dependency socket.io to v2 [security] Nov 20, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from d85f97b to 28c64d2 Compare December 3, 2025 23:51
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v2 [security] fix(deps): update dependency socket.io to v4 [security] Dec 3, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 28c64d2 to 241e55b Compare December 4, 2025 23:47
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v4 [security] fix(deps): update dependency socket.io to v2 [security] Dec 4, 2025
@renovate renovate bot force-pushed the renovate/npm-socket.io-vulnerability branch from 241e55b to 6e7fa82 Compare December 31, 2025 11:43
@renovate renovate bot changed the title fix(deps): update dependency socket.io to v2 [security] fix(deps): update dependency socket.io to v4 [security] Dec 31, 2025
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