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A Multi-tiered Distributed Web application with stateful interaction developed using Java Servlets, JSPs, HTML/CSS, MySQL, and replicated servers (Apache Tomcat server cluster) for crash recovery a…
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Artificial Intelligence project designed by UC Berkeley. Designed game agents for the game Pacman using basic, adversarial and stochastic search algorithms, and reinforcement learning concepts
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An Artificial Intelligence based game solver for the game FLOW. Used Constraint Satisfaction Problem concepts and modified Search algorithms

