Stars
The agent harness performance optimization system. Skills, instincts, memory, security, and research-first development for Claude Code, Codex, Opencode, Cursor and beyond.
FFmpeg for Android, iOS and tvOS. Not maintained anymore. Superseded by FFmpegKit.
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.
📖 书籍《Unity Shader入门精要》源代码
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
Unity Graphics - Including Scriptable Render Pipeline
The Visual Profiler provides a drop in solution for viewing your mixed reality Unity application's frame rate, scene complexity, and memory usage.
Piccolo (formerly Pilot) – mini game engine for games104
ken48 / UnityOverdrawMonitor
Forked from Nordeus/Unite2017Overdraw profiler for Unity, shows fill rate
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
Unity C# reference source code.
InjectFix is a hot-fix solution library for Unity