Stars
The Free Software Media System - Server Backend & API
Includes an improved translation, rebalanced gameplay, and other quality of life improvements.
SpotX patcher used for patching the desktop version of Spotify
dnSpyEx / dnSpy
Forked from dnSpy/dnSpyUnofficial revival of the well known .NET debugger and assembly editor, dnSpy
This project aims to enhance the working environment on Windows
An ever-growing collection of ultra-wide solutions for games built on the Unity engine.
Sample implementation of gRPC-Web code-first approach in Blazor WebAssembly ASP.NET Core hosted project.
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)
Work-in-progress tool to reverse unity's IL2CPP toolchain.
fgsfdsfgs / perfect_dark
Forked from n64decomp/perfect_darkwork in progress port of n64decomp/perfect_dark to modern platforms
Legend of Dragoon decompiled, reverse engineered, and ported to PC/Mac/Linux/Steam Deck
Alternative frontend for Lemmy. Built with Next.js.
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
.NET bindings for Ultralight next-gen HTML renderer
Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such…
Lightweight, high-performance HTML renderer for game and app developers.


