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Address some comments
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cbush committed May 3, 2021
commit e73f2afdc6500d9b09efd639650ee6e91cb15e46
5 changes: 2 additions & 3 deletions source/sdk/ios/data-types/supported-property-types.txt
Original file line number Diff line number Diff line change
Expand Up @@ -146,6 +146,5 @@ store more than 16MB in a single property.

To avoid size limitations and a performance impact, it is best not to
store large blobs, such as image and video files, directly in a
{+realm+}. Instead, save the file to a file store (such as S3) and
keep only the location of the file and any relevant metadata in the
{+realm+}.
{+realm+}. Instead, save the file to a file store and keep only the
location of the file and any relevant metadata in the {+realm+}.
3 changes: 1 addition & 2 deletions source/sdk/ios/fundamentals/realms.txt
Original file line number Diff line number Diff line change
Expand Up @@ -199,8 +199,7 @@ comparable SQLite database. Unexpected file growth may be related to the
application would be allowed to map in iOS. This limit depends on the
device and on how fragmented the memory space is at that point in
time. If you need to store more data, you can map it over multiple
{+realm+} files. There is an open `Radar issue
<http://www.openradar.me/17119975>`__.
{+realm+} files.

Threading
~~~~~~~~~
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