Anything that fetches something will now block the thread, because I use ureq. We could switch to something like hyper (which btw we're probably depending on pretty soon, anyway #192).
However, introducing async stuff into Atomic-Server warrants at least some more discussion. In issue #12 I basically concluded that we didn't need async, and that it might hurt performance. Async has overhead - that's unavoidable. I'm not sure how bad it is, though.
Also, note that we already have a little bit of async in atomic_lib, in a plugin handler for email.
What happens if we make fetch async
get_resouce will become async
- this is used practically everywhere, so now pretty much everything will become async.
If async is everywhere, is that a problem? I've read that rust devs find async pretty hard, so that means it might become harder to use atomic_lib.
Anyways, I believe async can't be used in traits right now, but this is probably changing soon, as it's already in nightly since november 2022.
Anything that
fetches something will now block the thread, because I useureq. We could switch to something likehyper(which btw we're probably depending on pretty soon, anyway #192).However, introducing async stuff into Atomic-Server warrants at least some more discussion. In issue #12 I basically concluded that we didn't need async, and that it might hurt performance. Async has overhead - that's unavoidable. I'm not sure how bad it is, though.
Also, note that we already have a little bit of async in atomic_lib, in a plugin handler for
email.What happens if we make fetch async
get_resoucewill becomeasyncIf
asyncis everywhere, is that a problem? I've read that rust devs find async pretty hard, so that means it might become harder to useatomic_lib.Anyways, I believe
asynccan't be used in traits right now, but this is probably changing soon, as it's already in nightly since november 2022.