When items are being ejected to the blackhole, any slight change in their production, causes it to go red. Also the "0.9/s" value is inaccurate to total production as the black hole value is mostly determined by the governor.
I suggest make all values that are currently being affected by black hole have a separate color, or at least go yellow, similar to how the decay values change.
When items are being ejected to the blackhole, any slight change in their production, causes it to go red. Also the "0.9/s" value is inaccurate to total production as the black hole value is mostly determined by the governor.
I suggest make all values that are currently being affected by black hole have a separate color, or at least go yellow, similar to how the decay values change.