Tags: ppy/osu
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Add info about damage dealt to ranked play user state (#36627) Adds a `DamageInfo` property to `RankedPlayDamageInfo` to be used by the result screen. The issue this is trying to solve is that once the result screen initializes, the HP value of each player has already been updated in the room state so the previous values are no longer accessible. Doing this without the state exposing it would require some kinda setup to keep the previous MatchState's HP values around on the client which would introduce a lot of unnecessary weirdness.
Update iOS app icon to iOS 26 Liquid Glass variants (#36510) Removes the previous `AppIcon.appiconset` bundle and replaces it with all of the necessary asset slices to enable all of the Liquid Glass variants of the app icon on iOS 26, while also preserving backwards compatibility with older iOS versions. <img width="1164" height="388" alt="LiquidGlass" src="https://github.com/user-attachments/assets/7d6e7a90-3fe5-4853-9c63-35144359f49e" /> --------- Co-authored-by: Dean Herbert <pe@ppy.sh>
Merge pull request #36498 from smoogipoo/ranked-play-models Add server-side models for ranked play
Merge pull request #36392 from iwa/feat/numeric-hotkeys-for-presets-m… …od-select Mod Select: Support numeric row hotkeys to quick select Presets
Add metadata endpoint to refresh friend listing (#36386) Alternative to / closes #36341 See also: ppy/osu-server-spectator#415 This is a simple solution by adding a spectator endpoint to refresh the friend listing. A more complicated form of this is to make adding/removing friends only via spectator, but that would require osu-web changes too.
Add metadata endpoint to refresh friend listing (#36386) Alternative to / closes #36341 See also: ppy/osu-server-spectator#415 This is a simple solution by adding a spectator endpoint to refresh the friend listing. A more complicated form of this is to make adding/removing friends only via spectator, but that would require osu-web changes too.
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