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Description
Most appropriate sub-area of p5.js?
- Accessibility
- Color
- Core/Environment/Rendering
- Data
- DOM
- Events
- Image
- IO
- Math
- Typography
- Utilities
- WebGL
- Build Process
- Unit Testing
- Internalization
- Friendly Errors
- Other (specify if possible)
p5.js version
1.6.0
Web browser and version
Firefox 108.0
Operating System
MacOS 12.5.1
Steps to reproduce this
Here's an example sketch that shows how the colors in WebGL mode changed between v1.4.2 and the current version, and how to get back to the same look under the current system:
// v1.4.2
fill(this.c) |
// v1.6.0
fill(this.c) |
// v1.6.0
const c = color(this.c)
ambientMaterial(
red(c),
green(c),
blue(c)
)
fill(this.c) |
![]() |
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This happened when we made it possible to separately tweak the ambient material from the specular or fill material of an object. We did this because Processing also allows this, but Processing also defaults the ambient material to the fill material unless explicitly specified.
To match the default behaviour of 1.4.2 (and also Processing) to not get washed out colours by default, we should also default the ambient material to the fill material unless an ambient material is specified.
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DONE! 🎉