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2 changes: 1 addition & 1 deletion src/webgl/p5.RendererGL.Retained.js
Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@ p5.RendererGL.prototype.createBuffers = function(gId, model) {

// If any face references a vertex with an index greater than the maximum
// un-singed 16 bit integer, then we need to use a Uint32Array instead of a
// Uint32Array
// Uint16Array
const hasVertexIndicesOverMaxUInt16 = vals.some(v => v > 65535);
let type = hasVertexIndicesOverMaxUInt16 ? Uint32Array : Uint16Array;
this._bindBuffer(indexBuffer, gl.ELEMENT_ARRAY_BUFFER, vals, type);
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