Nicholas Frechette
nfrechette
I am a video game programmer passionate about animation compression and performance.
Canada
Wenzel Jakob
wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
EPFL Lausanne, Switzerland
ColinLeung-NiloCat
ColinLeung-NiloCat
TechnicalArtist.
Write rendering C# / shader hlsl / vfx, for mobile game using Unity URP
Gamebaby Rock Sun
GamebabyRockSun
3D game engine development amateur, obsessed with rendering technology for decades. Unfortunately, my main job has nothing to do with it, so I won't introduce i