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Time Trodden

A game made in Phaser 3 for CS329E: Elements of Game Development.

You must break time in order to save it! Travel through your time-broken world, fight enemies, find loot, and solve puzzles, all the while finding your way to the Boss!

It's TIME to save time!

Made by Alyssa, Angela, and Ryan.

Here's a link to play the latest version of our game.

Run It Yourself

You can also spin up a free Heroku dyno to try it out:

Deploy

Or run it on Repl.it:

Run on Repl.it

Sprint 1

To make a simple working prototype of our game, we added a player with movement, animations, a camera that follows him, as well as a basic tilemap created with TILED. Here's a permanent link to play Sprint 1: The Prototype.

Sprint1

Sprint 2

To make a proof of environment art for our game, we added a several short maps and their tilesets, an attacking feature, as well as backgrounds that correspond to the levels. Here's a permanent link to play Sprint 2: The Environment.

Sprint 3

To make visible gameplay for our game, we added the first level, the Lab, functional enemy mechanics and player health, as well as a basic puzzle system. Here's a permanent link to play Sprint 3: The Gameplay.

Sprint3

Sprint 4

To showcase a Pre-Alpha, we made the puzzle fully functional and go to an Elevator System, we added UI in hearts that can be added to, taken away, and edited dynamically, as well as completed an entire second level to show how the game would expand. Here's a permanent link to play Sprint 4: Pre-Alpha

Sprint 5

To mark a half-way point, we playtested everything with the help of fellow students, and went back and fixed a majority of bugs. In doing this, we added a Powerups UI, as well as their pickup counterpart, fixed colliders everywhere in the game, from stairs, to enemies, to buttons, as well as added new enemy functionality: targetting the player. Also, we added a "Death Screen" which prompts the player to respawn. Here's a permanent link to play Sprint 5: Half-Way.

Sprint3

Sprint 6

Sprint4

Sprint 7

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A game made in Phaser 3 for CS329E: Elements of Game Development

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