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@xulman xulman commented Sep 3, 2020

  • is not asking/complaining for Vector3f, and shows dialog instead...
  • has nicer dialog
  • optionally be in the TL corner as overlay
  • optionally be as a part of the scene
  • tiny bit of refactoring
    Screenshot_20200903_170226

@xulman
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xulman commented Sep 3, 2020

I would not merge until issue #286 is resolved

xulman added 2 commits October 9, 2020 11:52
- is not asking/complaining for Vector3f, and shows dialog instead...
- has nicer dialog
- optionally be in the TL corner as overlay
- optionally be as a part of the scene
- tiny bit of refactoring
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xulman commented Oct 9, 2020

rebased against master

I gave you all I had regarding the orientation compass (as three-axes in the centre, as a box in the corner, rotations fixed-syncing with camera)

the stage is yours now

@kephale
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kephale commented Jun 9, 2024

@xulman we ended up with a few issues with the compass. I do think we need one. I'm not sure what your thoughts are currently about which implementation/approach we should continue.

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xulman commented Jul 9, 2024

hi @kephale, @skalarproduktraum

I'm okay with any compass in the end :-)
just, please, let's have one eventually

(sorry for so very late reply)

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2 participants