Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Time Seeking
Add ability to seek in time and move in/out of realtime
  • Loading branch information
Mark Philpot committed Jul 27, 2013
commit 304dc01336317b39e0ceacfca49033e6ae5c3a1e
165 changes: 116 additions & 49 deletions cubism.v1.js
Original file line number Diff line number Diff line change
Expand Up @@ -28,42 +28,60 @@ cubism.context = function() {
start1, stop1, // the start and stop for the next prepare event
serverDelay = 5e3,
clientDelay = 5e3,
seek = 0,
event = d3.dispatch("prepare", "beforechange", "change", "focus"),
scale = context.scale = d3.time.scale().range([0, size]),
timeout,
focus;

function update() {
var now = Date.now();
stop0 = new Date(Math.floor((now - serverDelay - clientDelay) / step) * step);
start0 = new Date(stop0 - size * step);
stop1 = new Date(Math.floor((now - serverDelay) / step) * step);
start1 = new Date(stop1 - size * step);
scale.domain([start0, stop0]);
if(seek != 0){
stop0 = new Date(Math.floor(seek / step) * step);
start0 = new Date(stop0 - size * step);
stop1 = stop0;
start1 = start0;
scale.domain([start0, stop0]);
} else {
var now = Date.now();
stop0 = new Date(Math.floor((now - serverDelay - clientDelay) / step) * step);
start0 = new Date(stop0 - size * step);
stop1 = new Date(Math.floor((now - serverDelay) / step) * step);
start1 = new Date(stop1 - size * step);
scale.domain([start0, stop0]);
}
return context;
}

context.start = function() {
if (timeout) clearTimeout(timeout);
var delay = +stop1 + serverDelay - Date.now();

// If we're too late for the first prepare event, skip it.
if (delay < clientDelay) delay += step;

timeout = setTimeout(function prepare() {
stop1 = new Date(Math.floor((Date.now() - serverDelay) / step) * step);
start1 = new Date(stop1 - size * step);
event.prepare.call(context, start1, stop1);

setTimeout(function() {
scale.domain([start0 = start1, stop0 = stop1]);
if(seek != 0) {
event.prepare.call(context, start1, stop1, function(){
event.beforechange.call(context, start1, stop1);
event.change.call(context, start1, stop1);
event.focus.call(context, focus);
}, clientDelay);

timeout = setTimeout(prepare, step);
}, delay);
event.focus.call(context, focus);
});
} else {
// Realtime
if (timeout) clearTimeout(timeout);
var delay = +stop1 + serverDelay - Date.now();

// If we're too late for the first prepare event, skip it.
if (delay < clientDelay) delay += step;

timeout = setTimeout(function prepare() {
stop1 = new Date(Math.floor((Date.now() - serverDelay) / step) * step);
start1 = new Date(stop1 - size * step);
event.prepare.call(context, start1, stop1);

setTimeout(function() {
scale.domain([start0 = start1, stop0 = stop1]);
event.beforechange.call(context, start1, stop1);
event.change.call(context, start1, stop1);
event.focus.call(context, focus);
}, clientDelay);

timeout = setTimeout(prepare, step);
}, delay);
}
return context;
};

Expand All @@ -74,6 +92,14 @@ cubism.context = function() {

timeout = setTimeout(context.start, 10);

// seek = fixed end time
// if seek = 0 moves back to real time
context.seek = function(_) {
if(!arguments.length) return seek;
seek = +_;
return update().stop().start();
};

// Set or get the step interval in milliseconds.
// Defaults to ten seconds.
context.step = function(_) {
Expand Down Expand Up @@ -609,25 +635,49 @@ cubism_contextPrototype.metric = function(request, name) {
fetching;

// Prefetch new data into a temporary array.
function prepare(start1, stop) {
var steps = Math.min(size, Math.round((start1 - start) / step));
if (!steps || fetching) return; // already fetched, or fetching!
fetching = true;
steps = Math.min(size, steps + cubism_metricOverlap);
var start0 = new Date(stop - steps * step);
request(start0, stop, step, function(error, data) {
fetching = false;
if (error) return console.warn(error);
var i = isFinite(start) ? Math.round((start0 - start) / step) : 0;
for (var j = 0, m = data.length; j < m; ++j) values[j + i] = data[j];
event.change.call(metric, start, stop);
});
function prepare(start1, stop, callback) {
if(start1 > start) {
var steps = Math.min(size, Math.round((start1 - start) / step));
if (!steps || fetching) return; // already fetched, or fetching!
fetching = true;
steps = Math.min(size, steps + cubism_metricOverlap);
var start0 = new Date(stop - steps * step);
request(start0, stop, step, function(error, data) {
fetching = false;
if (error) return console.warn(error);
var i = isFinite(start) ? Math.round((start0 - start) / step) : 0;
for (var j = 0, m = data.length; j < m; ++j) values[j + i] = data[j];
event.change.call(metric, start, stop);
if(callback != null) callback();
});
} else {
var steps = Math.min(size, Math.round((start - start1) / step));
if (!steps || fetching) return;
fetching = true;
// Must be seeking backward... don't need to overlap since we are
// not in realtime
//steps = Math.min(size, steps + cubism_metricOverlap);
var stop0 = new Date(+start1 + steps * step);
request(start1, stop0, step, function(error, data) {
fetching = false;
if(error) return console.warn(error);
prevalues = []
for (var j = 0, m = data.length; j < m; ++j) prevalues[j] = data[j];
values = prevalues.concat(values);
event.change.call(metric, start, stop);
if(callback != null) callback();
});
}
}

// When the context changes, switch to the new data, ready-or-not!
function beforechange(start1, stop1) {
if (!isFinite(start)) start = start1;
values.splice(0, Math.max(0, Math.min(size, Math.round((start1 - start) / step))));

if(start1 > start)
values.splice(0, Math.max(0, Math.min(size, Math.round((start1 - start) / step))));
else
values.splice(stop1, Math.max(0, Math.min(size, Math.round((start - start1) / step))));
start = start1;
stop = stop1;
}
Expand Down Expand Up @@ -808,17 +858,34 @@ cubism_contextPrototype.horizon = function() {

// if this is an update (with no extent change), copy old values!
var i0 = 0, max = Math.max(-extent[0], extent[1]);
var iEnd = width;

if (this === context) {
if (max == max_) {
i0 = width - cubism_metricOverlap;
var dx = (start1 - start) / step;
if (dx < width) {
var canvas0 = buffer.getContext("2d");
canvas0.clearRect(0, 0, width, height);
canvas0.drawImage(canvas.canvas, dx, 0, width - dx, height, 0, 0, width - dx, height);
canvas.clearRect(0, 0, width, height);
canvas.drawImage(canvas0.canvas, 0, 0);
if(start1 < start) {
// Need to repaint the left side (seeking, not realtime)
var dx = (start - start1) / step;
iEnd = dx;
if(dx < width) {
var canvas0 = buffer.getContext("2d");
canvas0.clearRect(0, 0, width, height);
canvas0.drawImage(canvas.canvas, 0, 0, width - dx, height, dx, 0, width - dx, height);
canvas.clearRect(0,0, width, height);
canvas.drawImage(canvas0.canvas, 0, 0);
}
} else {
var dx = (start1 - start) / step;
i0 = width - dx - cubism_metricOverlap;
if (dx < width) {
var canvas0 = buffer.getContext("2d");
canvas0.clearRect(0, 0, width, height);
canvas0.drawImage(canvas.canvas, dx, 0, width - dx, height, 0, 0, width - dx, height);
canvas.clearRect(0, 0, width, height);
canvas.drawImage(canvas0.canvas, 0, 0);
}
}
} else {
canvas.clearRect(0,0,width,height);
}
start = start1;
}
Expand All @@ -827,7 +894,7 @@ cubism_contextPrototype.horizon = function() {
scale.domain([0, max_ = max]);

// clear for the new data
canvas.clearRect(i0, 0, width - i0, height);
canvas.clearRect(i0, 0, iEnd, height);

// record whether there are negative values to display
var negative;
Expand All @@ -841,7 +908,7 @@ cubism_contextPrototype.horizon = function() {
scale.range([m * height + y0, y0]);
y0 = scale(0);

for (var i = i0, n = width, y1; i < n; ++i) {
for (var i = i0, n = iEnd, y1; i < n; ++i) {
y1 = metric_.valueAt(i);
if (y1 <= 0) { negative = true; continue; }
if (y1 === undefined) continue;
Expand All @@ -865,7 +932,7 @@ cubism_contextPrototype.horizon = function() {
scale.range([m * height + y0, y0]);
y0 = scale(0);

for (var i = i0, n = width, y1; i < n; ++i) {
for (var i = i0, n = iEnd, y1; i < n; ++i) {
y1 = metric_.valueAt(i);
if (y1 >= 0) continue;
canvas.fillRect(i, scale(-y1), 1, y0 - scale(-y1));
Expand Down
Loading