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v2ray-agent Public
Forked from mack-a/v2ray-agentXray、Tuic、hysteria2、sing-box 八合一一键脚本
Shell GNU Affero General Public License v3.0 UpdatedApr 2, 2026 -
colmap Public
Forked from colmap/colmapCOLMAP - Structure-from-Motion and Multi-View Stereo
C++ Other UpdatedSep 14, 2025 -
msquic Public
Forked from microsoft/msquicCross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.
C MIT License UpdatedMay 10, 2025 -
awesome-3D-gaussian-splatting Public
Forked from MrNeRF/awesome-3D-gaussian-splattingCurated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
HTML MIT License UpdatedFeb 22, 2025 -
hierarchical-3d-gaussians Public
Forked from graphdeco-inria/hierarchical-3d-gaussiansOfficial implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
Python Other UpdatedJan 8, 2025 -
GPUPrefixSums Public
Forked from b0nes164/GPUPrefixSumsA nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.
C++ Other UpdatedSep 19, 2024 -
CityGaussian Public
Forked from Linketic/CityGaussian[ECCV2024] CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussians
Jupyter Notebook Other UpdatedSep 10, 2024 -
GPUSorting Public
Forked from b0nes164/GPUSortingState of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
Cuda Other UpdatedAug 30, 2024 -
albedo Public
Forked from DavidPeicho/albedoEfficient and easy to use rendering framework for real-time visualization based on WebGPU
Rust MIT License UpdatedJul 6, 2024 -
Fov-3DGS Public
Forked from horizon-research/Fov-3DGSOfficial Implementation of RTGS: Enabling Real-Time Gaussian Splatting on Mobile Devices Using Efficiency-Guided Pruning and Foveated Rendering.
Python MIT License UpdatedJul 2, 2024 -
3DGS.cpp Public
Forked from shg8/3DGS.cppA cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
C++ GNU Lesser General Public License v2.1 UpdatedMay 15, 2024 -
UnityGrassIndirectRenderingExample Public
Forked from EricHu33/UnityGrassIndirectRenderingExampleAn example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.
C# MIT License UpdatedMay 12, 2024 -
UnityGaussianSplatting Public
Forked from aras-p/UnityGaussianSplattingToy Gaussian Splatting visualization in Unity
C# MIT License UpdatedMar 23, 2024 -
com.unity.addressables Public
Forked from juniordiscart/com.unity.addressablesAddressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.
C# Other UpdatedJan 15, 2024 -
SuGaR Public
Forked from Anttwo/SuGaROfficial implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
C++ Other UpdatedDec 20, 2023 -
gaussian-splatting Public
Forked from graphdeco-inria/gaussian-splattingOriginal reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Python Other UpdatedDec 9, 2023 -
splat Public
Forked from antimatter15/splatWebGL 3D Gaussian Splat Viewer
JavaScript MIT License UpdatedOct 10, 2023 -
gaussian-painters Public
Forked from ReshotAI/gaussian-paintersGaussian Painters using 3D Gaussian Splatting
Python Other UpdatedSep 5, 2023 -
wgpu-in-app Public
Forked from jinleili/wgpu-in-appIntegrate wgpu into existing iOS | Android apps.
Rust MIT License UpdatedAug 19, 2023 -
bevy-in-app Public
Forked from jinleili/bevy-in-appIntegrate the Bevy engine into existing iOS | Android apps.
Rust UpdatedJul 15, 2023 -
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games-samples Public
Forked from android/games-samplesA collection of samples to discuss and showcase games in Android apps.
C++ Apache License 2.0 UpdatedApr 23, 2023 -
Graphite Public
Forked from GraphiteEditor/Graphite2D raster & vector editor that melds traditional layers & tools with a modern node-based, fully non-destructive procedural workflow.
Rust Apache License 2.0 UpdatedApr 9, 2023 -
rustengan Public
Forked from jonhoo/rustenganhttps://fly.io/dist-sys/ in Rust
Rust Apache License 2.0 UpdatedApr 7, 2023 -
nativefileso Public
Forked from keiwando/nativefilesoUnity - Native file dialogs and file type associations on Windows, macOS, iOS and Android
Java Mozilla Public License 2.0 UpdatedFeb 13, 2023 -
com.unity.demoteam.hair Public
Forked from Unity-Technologies/com.unity.demoteam.hairAn integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
C# Other UpdatedAug 10, 2022 -
Testing_CSV2Mesh_Tool Public
Forked from javelinlin/Testing_CSV2Mesh_Tool可以将 RenderDoc 中导出的 *.csv 数据再次导出到 *.fbx
C# Apache License 2.0 UpdatedJul 14, 2022 -
lively Public
Forked from rocksdanister/livelyFree and open-source software that allows users to set animated desktop wallpapers and screensavers.
C# GNU General Public License v3.0 UpdatedMay 23, 2022 -
rembg Public
Forked from danielgatis/rembgRembg is a tool to remove images background.
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URP_ShaderCodeTemplates Public
Forked from Cyanilux/URP_ShaderCodeTemplatesA few shader code templates/examples for Unity, Universal Render Pipeline (URP). ShaderLab & HLSL.
ShaderLab UpdatedFeb 6, 2022