I am Oriol, a creative on a mission to help solve important problems at scale. I work to enable and deliver positive-sum, asymmetric impact for all.
I grew up making games, which helps explain why I study both Math Engineering and Computer Science at UPF. I've been breadth-exploring software engineering, AI, product development, gamification, OSS, and tech startups for the last few years. I am currently interested in AGI, distributed stateful serverless runtimes, universal interfaces, 3D animation, and full-stack type-first programming.
I haven't done much of what I want to build just yet, but I do have some history of small side projects that have brought me where I am today.