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base repository: Thundernerd/Unity3D-SerializableInterface
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base: v1.12.1
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head repository: Thundernerd/Unity3D-SerializableInterface
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compare: v2.0.0
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  • 10 commits
  • 10 files changed
  • 4 contributors

Commits on Oct 5, 2023

  1. Add Constructor with value

    eh-iart committed Oct 5, 2023
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Commits on Oct 20, 2023

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  2. Only invoke Clicked for Selected Property

    Only invoke Clicked for a Property if the Mouse is in the Property's Rect.
    In case that the Property was part of an Array all Array Elements were being pinged.
    This resulted in Unity ignoring all Pings except the last, so it was basically useless.
    eh-iart committed Oct 20, 2023
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Commits on Oct 30, 2023

  1. Apply formatting fixes from code review

    Co-authored-by: Christiaan Bloemendaal <[email protected]>
    eh-iart and Thundernerd authored Oct 30, 2023
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Commits on Oct 31, 2023

  1. Apply suggestions from code review

    Co-authored-by: Christiaan Bloemendaal <[email protected]>
    eh-iart and Thundernerd authored Oct 31, 2023
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Commits on Nov 7, 2023

  1. feat!: add source generation sample

    Bumped minimum version to 2021.1
    Thundernerd committed Nov 7, 2023
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  5. chore(release): 2.0.0 [skip ci]

    ## [2.0.0](v1.12.1...v2.0.0) (2023-11-07)
    
    ### ⚠ BREAKING CHANGES
    
    * add source generation sample
    
    ### Features
    
    * add source generation sample ([d5a6da3](d5a6da3))
    semantic-release-bot committed Nov 7, 2023
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