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Drastically improved performance of scope sync when targeting Android (#2107)
When targeting macOS, the SDK no longer fails to sync the scope to native events (#2104)
Updated the options grouping in the configuration window (#2121)
Features
The SDK now links errors and events (managed and native errors) via trace ID. This allows you to correlate events captured from different layers of your game (#1997, #2089, #2106)
The trace used to connect errors on different layers of your game gets regenerated every time the app gains focus, or the active scene changes (#2123)
The SDK now reports the game's name as part of the app context (2083)
The SDK now reports the active scene's name as part of the Unity Context (2084)