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LocalAI is the open-source AI engine. Run any model - LLMs, vision, voice, image, video - on any hardware. No GPU required.
The “Quite OK Image Format” for fast, lossless image compression
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Classic WoW talent calculator
High accuracy RAG for answering questions from scientific documents with citations
Integrate cutting-edge LLM technology quickly and easily into your apps
World of Warcraft Engine Experiment - a custom opensource client.
一键DD/重装脚本 (One-click reinstall OS on VPS)
Yet Another System Region and Language Simulator
Open source emojis for designers, developers and everyone else!
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Freedoom is an entirely free software game based on the Doom engine.
Extensions to make MonoGame more awesome
基于 Playwright 和AI实现的闲鱼多任务实时/定时监控与智能分析系统,配备了功能完善的后台管理UI。帮助用户从闲鱼海量商品中,找到心仪产品。
.NET port of Chlumsky's msdfgen + msdf-atlas-gen with OpenType loader all in pure C# (no native dlls included)
Pure managed TTF / OTF reader and renderer.
Generate C# FFI from Rust for automatically brings native code and C native library to .NET and Unity.
Peewi / BracketHouse.FontExtension
Forked from roy-t/MSDFA Multi-spectrum signed distance field font sample for monogame
High performance zero allocation MSDF fonts for monogame.
A C# implementation of Viktor Chlumsky's multi-channel signed distance fields, based on Ryan Vasquez's C# port


