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Releases: sambow23/UnityRTX

v0.2

06 May 01:24

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What's Changed

New

  • Support for emission and normal maps depending on the game
  • Native UI integrated into the Remix menu (Plugin tab)
  • Hardware skinning
  • Debug HUD (toggle by pressing F3)
  • Toggles for each Unity Renderer
  • Option to Persist engine-disabled Renderers (Mostly used for ULTRAKILL's Cybergrind)
  • Option to force only active engine Renderers
  • Camera selection
  • Optional distance and visibility culling

Fixes and Changes

  • Performance optimizations
  • Rendering fixes for many games
  • Stability improvements

v0.1

11 Dec 04:57
2b3bfc9

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Initial release

Includes the required remix, bepinex, and UnityRTX wrapper plugin

expect issues, this is nowhere near complete